Marek Konieczny
Marek Konieczny
Gameplay Animator
Warszawa, Poland

Summary

Gameplay Animator aiming to leverage an extensive background in experience in game development to develop a career in creating Triple-A titles.
Results-oriented and self-driven professional able to work closely with other teams, and the ability to adapt quickly to change.
Looking for a challenging projects within a company that offers flexibility and opportunity to grow both personally and professionally.

Resume PDF

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Skills

3D AnimationCharacter Animation3D ModelingSculptingTexturing

Software proficiency

Maya
Maya
MotionBuilder
MotionBuilder
3ds Max
3ds Max
Unreal Engine
Unreal Engine
Unity
Unity
ZBrush
ZBrush
Substance Painter
Substance Painter
V-Ray
V-Ray
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere

Reel

Experience

  • Gameplay Animator at PolyAmorous
    Warszawa, Poland
    April 2019 - Present

    Project: Paradise Lost

    • Character Animations

    • Implementing animations in Unreal Engine 4

    • Close cooperation with programmers and problem solving

  • 3D Generalist / Junior Animator at Matrix Technology
    Wrocław, Poland
    July 2017 - April 2019

    • Character Animations

    • Creature Animations

    • Modeling props

  • 3D Generalist at Etim Studio
    Wrocław, Poland
    March 2016 - June 2017

    • Editing advertising films for television

    • Creating architectural visualizations

  • Intern at TVK TV
    Wrocław, Poland
    January 2016 - March 2016

    • Editing advertising films for television